Now that GDW is over and our games are handed in, I thought I would talk a little bit about one of the levels in our game. In fact, It’s basically this level that makes our entire game stand out, because it’s so immensely detailed. It is the only level that we actually sat down as a group and thought about. Our game had to have 5 levels as a requirement, and not that I want to undermine the rest of them, but in all honestly none of them can really hold a candle to this one.
We designed it with many features in mind. We wanted it to encompass what our game is all about. It’s set in a dark factory setting to give it that gritty feeling that we were looking to achieve, and it houses a giant mechanical dinosaur boss that the player must defeat. There are multiple levels to the factory that can be traversed through lifts. The main room that holds the boss is very large in order to give the player the freedom to run around to try and dodge the bosses incoming attacks. Although not currently in the game, the main room is also suppose to have a claw that is following a track along the ceiling. The player would have used a controller that is found somewhere in the main room to drop the claw onto the bosses head. The player would have to try and lure the boss into a position directly under the claw and then use the controller to drop it. If it hits the boss, he falls to the ground and the player can then begin using his tools to try and ‘deconstruct’ the boss. By deconstruct I am referring to trying to cut off parts of his body. Once enough of him has been ‘deconstructed, he dies.
Of course the boss fight as described here is is not currently featured in the game, but it is something that is high on our list of priorities for the coming semester. As we stand now, our group is in a very good position to begin creating all sorts of new gameplay and content. This entire semester has largely gone to designing the engine as well as tools to help us work more efficiently. In the coming semester we hope to multiply what we have now by several times, and there’s is no reason why we shouldn’t able to achieve that goal.